Illuminator - UI and Visual Design
The main view of the circuit. Players place components to connect the fiber optic lasers on the left with spectrometors on the right side of the board.

The main view of the circuit. Players place components to connect the fiber optic lasers on the left with spectrometors on the right side of the board.

The board can be chemically coated to limit the spaces in which players can place components

The board can be chemically coated to limit the spaces in which players can place components

A zoomed out version of the board where players assign lasers and photodetectors depending on the puzzle requirements.

A zoomed out version of the board where players assign lasers and photodetectors depending on the puzzle requirements.

Level start screen introduces objectives and explains the scientific reason for the puzzle

Level start screen introduces objectives and explains the scientific reason for the puzzle

Level summary reiterates objectives and displays whether or not the palyer met the educational goals

Level summary reiterates objectives and displays whether or not the palyer met the educational goals

Various icons from the game

Various icons from the game

Main Menu

Main Menu

Level Select

Level Select

Illuminator is an educational game meant to teach the science involved in photonic circuit design to students. I was contracted to lead the visual development of the game and create all assets used in the final product. The goal was to create an abstract and simplified respresentation of the chemical processes and components used in creating integrated circuits.

The game won a SIlver award at the 2023 International Serious Play Awards for educational and serious games. It was the highest awarded game in the Higher Education category.