Ryan Chadwick
Ryan Chadwick
Illustration | UI/UX | Concept
Worcester, United States

About

I'm a versatile game developer with 15+ years of experience spanning art direction, UI/UX, level design, outsourcing management, and full production pipeline experience.

Resume PDF

View

Skills

UI DesignUX DesignGraphic DesignArt DirectionConcept ArtIllustration3D ModelingOutsourcingPrototypingLevel DesignUnityPhotoshopProduction ArtTexturingVisual Development

Software proficiency

Photoshop
Photoshop
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Blender
Blender
Illustrator
Illustrator
3ds Max
3ds Max
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Figma
Figma

Productions

    • Video Game
      Techtonica
    • Year
      2024
    • Role
      Senior Artist
    • Company
      Fire Hose Games
    • Video Game
      King Kaiju
    • Year
      2017
    • Role
      Senior Artist
    • Company
      Fire Hose Games
    • Video Game
      Go Home Dinosaurs
    • Year
      2013
    • Role
      Junior Artist
    • Company
      Fire Hose Games
    • Video Game
      Aaaaa! for the Awesome
    • Year
      2011
    • Role
      Level Designer
    • Company
      Dejobaan Games LLC
    • Video Game
      Aaaaa! A Reckless Disregard for Gravity
    • Year
      2009
    • Role
      Artist and Level Designer
    • Company
      Dejobaan Games LLC

Experience

  • Senior Artist at Fire Hose Games
    February 2017 - Present

    - Led design for UI/UX through production on multiple projects

    - Managed outsourcing partners in creation of hundreds of assets

    - Concepted, modeled, and textured hero props and characters

    - Directed trailers and created marketing illustrations

    - Acted as Creative Director through multiple prototype phases

    - Shipped multiple award-winning titles

  • Art Director at Escape Fuel Studios
    September 2014 - May 2016

    - Guided visual design for projects and marketing materials

    - Managed and mentored artists and contractors

    - Designed UI/UX elements, VFX, illustrations, and 3D assets

    - Advised on creative direction and systems designs

  • Level Designer at Dejobaan Games LLC
    June 2013 - February 2014

    - Created fully realized environments using a custom level editor

    - Designed, built, and balanced all boss encounters

  • Junior Game Artist at Fire Hose Games
    March 2012 - May 2013

    - Concepted, modeled, and textured character and environment assets

    - Designed, and implemented UI assets and illustrations

  • Artist and Level Designer at Dejobaan Games LLC
    June 2009 - October 2011

    - Designed and built levels from scratch using custom scripts

    - Concepted buildings, vehicles, environments, and creatures

    - Modeled, textured, and implemented 3D assets

    - Managed a team of illustrators and level builders

Report User