Techtonica - Base Building Concepts
Walls, pillars, and floor pieces for the basic base building kit

Walls, pillars, and floor pieces for the basic base building kit

Decorative props

Decorative props

Sand walls and gates from a previous design iteration of the desert biome

Sand walls and gates from a previous design iteration of the desert biome

Supports and pillars to scale based on the in-game grid

Supports and pillars to scale based on the in-game grid

Light kit for base building

Light kit for base building

Prototype material test for the grungy concrete and rusted steel visuals

Prototype material test for the grungy concrete and rusted steel visuals

I led the effort for our Base Building kit, including visuals, material details, and designing the actual pieces that would be implemented in game. We decided quiclly to go with a chunky, brutalist style for a few reasons: it fit well with our grid system in game, the materials were relatively simple and tileable, it was super modular, and it looks cool and distinctive! We went with a similar industrial look with our lights, while providing players with several different styles and shapes to work with. We made extensive use of all of the in-game pieces in our marketing art and trailers.